I worked on a variety of projects for Candy Crush Saga during my time working with King, including some fun, big projects like the annual Candy Cup Tournament and All Stars Tournament. I created assets for the App Store and in-game, to announce upcoming events or to warn about a round ending soon, rewards won etc. Each of these images helped to convey a message to the player, so it was important to have simplicity and clarity, while still looking visually appealing!

Another fun project I worked on was a collaboration with the Mighty Hoopla music festival, where we created real world assets including a sign, a maze and more. I was part of a small team responsible for delivering these assets, and it was great experience in translating on-screen designs into real-world deliverables.

I also worked on many other pitches, for new seasons and other collaborations, including Eurovision, the Barbie Movie and a Formula 1 x Candy Cup collab. Not all of these projects ended up making it to final delivery, but it was great to work with other teams and combine our very recognisable style with other brands to find a design that worked.